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The game is designed to be played in a multi-user environment. The players undertake various roles within an economic system. There are four roles for the players to choose from. They are: farmer representing the primary industry, manufacturer representing the secondary industry, retailer and service provider representing the tertiary industry and the government official representing the organisational part of society. Each player is a single individual within the game. There is a dynamic interaction between individuals of the same role as well as between groups of different roles/identities. Each role is dependent on the others to provide resources or to What teachers and students are saying about Ecocity? (1) The game is interesting and help the students to see multiple level in development. Just like me, I face some difficulties in the process of development and this helps students to understand the facts that caused even devt. (2) The gaming experience was total engagement. The difficulty is getting started and knowing the game. After that, the toughest part is negotiating and getting everyone to do their part. (3) Took a while to get the hang of what to do. However when we progressed from one level to the next, it was encouraging and exciting. (4) Interesting and engaging. Just explore to learn on the way. The part when you have to relate your functions with the other players. Interdependent makes it challenging. (5) A very engaging session. I had the role of the government. The difficulty surfaced when a member left and there was a drop in one of the production sector. Communication had to be kept open so that all the processes run smoothly. (6) The gaming experience is wonderful! The whole game requires teamwork and communication among the group which makes learning inter-dependent. Students would then release that this inter-dependence is the crucial factor in the development of places as well. The difficult part of this game was the need to constantly monitor the amount of resources available in order to proceed on with the functions of city. (7) The game was quite enjoyable. I liked acquiring the resources and making the products and seeing my stocks grow. It took me a little time to get the hang of seeing the amount of resources needed and then having to acquire them to make the products. Yes. It would be useful especially in helping the students to see the effects of development e.g. the growth in income, rise in literacy rate and rise in health care. It also allows them to see the adverse effects of rapid industralisation. (8) It was an interesting experience. The inter-relationship between the roles and the effects were evident. I realised that I had to be a multi-tasker and notice of everything on the screen at the same time as the govt. I enjoyed seeing the city coming on well, i.e. all needs are met. Guess the most difficult part was to ensure that everything was going on well at the same time (multi-taking). |
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