![]() |
||||||||||||||||||||
|
||||||||||||||||||||
|
||||||||||||||||||||
Jon Chan Game Developer |
|
![]() |
During the 3 years at Nanyang Polytechnic, Jon picked up skills in all areas of 3D art. He is versatile and able to take on all roles of modeling, texturing, animating and lighting. Drawing and design is still Jon’s favourite pasttime. Beside being busy creating art for games, he contributes in other areas like special effects and scripting. |
Kenneth Sim Game Developer |
|
![]() |
Honest criticism means nothing to this artist. What he wants is unrestrained passion, fire to fire. |
Alex Ang
|
|
![]() |
I’m borned on the tiny island nation of Singapore.I’m married to a lovely wife who likes games and movies as well. I’ve loved games ever since I could hold the gamepad. I have no preference and to all games,and I personally feel that when someone makes the effort to make a game, their effort should be respected. But of course this doesn’t mean I won’t complain and or bitch about it. I grew up during the Atari 2600 Generation.I’ve played games like Pong , dragon fire , space ship etc etc all the way to Gears of war.Other than playing games I also enjoy collecting them. Though my collection is small right now I hope to one day rival that of my pals at the gamer’s square forums.It was this interest in I hope that by reading this little short summary of myself you can understand more about me. Lastly, I would like to thank my wife for being so understanding during crunch time. Oh yes, and I’m fat…. |
Euginia Tay Game Developer |
|
![]() |
Always living in her little 2D world of cartoons, she’s more of a visual person and believes that "GRAPHICS" speaks louder than words. She enjoys every tiny bit of development from drawing to bringing life to the image. Character "Hana" from the casual game "Magic Lanterns" was her greatest glory. Apart from Hana, she continues her passion, creating cute characters for other casual games. |
Lim Geok Yee Game Developer |
|
![]() |
Graduated from Nanyang Polytechnic, love drawing and design since young. Passion in game and anime and experienced in producing her own comic. She does 2D art and character concepts in the studios. |
Silvia Gunarso Game Developer |
|
![]() |
Silvia is an illustrator, a comic and concept artist and a graphic designer who’s always thrilled to be involved in any creative production. |
George Lim Game Developer |
|
![]() |
Armed with just his trusty wacom tablet and a background in design, this new artist promises to bring not just something but many new things to the table. Abilities include: Concept art, traditional/digital painting, pixel art, design and 2D animation. |
Neo Koh Game Developer |
|
![]() |
He was an architecture student before he joined the company. An avid gamer who is passionate about level designs. Started doing own levels in mod development and decided to explore further to become a level designer. He is also a community moderator with GDOD. |
Shailesh Kumar Game Developer |
|
![]() |
Shailesh is working as senior Programmer in the studios. He has been working in the Game Industry for 7 years. He is involved in various role in project development. He enjoys doing graphics works in Photoshop and MS-Paint. He loves playing RTS Game. he was the project lead for games like Escort One & Archipelago Trader. |
Sharath Sridhar Game Developer |
|
![]() |
Sharath grew up in the IT capital of India during the Information technology boom there. After his engineering degree in Telecommunication, his passion for graphics led him to researching simulators and virtual reality for an Indian government funded, research centre. He moved to a more exciting career path in Singapore by making games for the masses. He is currently leading the future school project (3DHive&4Di) at Playware and incorporating games in education and making learning fun!! He is also pursuing a Executive Management degree currently and working hard to balance work, study and play! |
Quek Koon Kiat Game Developer |
|
![]() |
An engineer by training, Koon Kiat is a dedicated programmer with a passion for coding. His greatest pleasure is in problem solving and learning new things along the way. |
Aung Sithu Kyaw Game Developer |
|
![]() |
He came from Myanmar with a big dream to become a game programmer. Though he started learning and experimenting with game development since 2003, Playware Studios Asia is where he got his very first full time game programmer job. Before joining PWS, he worked as a Research Programmer at a global MBA school. He’s currently pursuing M.Sc (Digital Media Technology) at Nanyang Technological University as a part time student. He enjoys playing casual games other than bloody hardcore games. |
Tony Xiang Game Developer |
|
![]() |
Someone who loves games, and has originality is abundance with good overall concept and planning capacity as well as logical thinking ability. Does game prototyping and is responsible for the overall product design and planning work and is good team player. |



























